About SiliconHalli
The Game
SiliconHalli is a satirical idle clicker game that captures the beautiful chaos of building a startup in Bangalore, India's Silicon Valley. From navigating Silk Board traffic to pitching skeptical investors, from managing team drama to the eternal quest for decent filter coffee – this game is a love letter to everyone who's ever tried to build something in this crazy ecosystem.
The Origin Story
This started as a fun experiment. I saw a Y Combinator-themed idle game making rounds on LinkedIn and thought, "Why not Bangalore?"
Four prompts and less than 10 minutes later (thanks, Claude!), SiliconHalli was born. What began as a quick fork turned into something that resonated with founders, developers, and startup folks across the city. Turns out, we all share the same beautiful struggles.
What's Next: The Board Game
SiliconHalli is evolving. The next iteration will be a physical board game that brings the startup journey to your table.
The Vision
Imagine a board game where 2-6 players compete to build the next unicorn out of Bangalore. Here's how it could work:
Game Board Layout:
- A map of Bangalore with key locations: Koramangala (startup hub), Indiranagar (client meetings), Whitefield (tech parks), MG Road (investor offices), Electronic City (operations), and of course, Silk Board (the dreaded bottleneck)
- Funding round tracks: Pre-seed → Seed → Series A → Series B → Unicorn
- Resource meters: Cash, Team Morale, Product Quality, Market Traction
Game Mechanics:
- Movement: Roll dice to move around the city. Land on different locations to trigger events
- Cards: Three decks
- Opportunity Cards: Client deals, partnerships, press coverage
- Challenge Cards: Server crashes, co-founder conflicts, regulatory hurdles, competitor launches
- Investor Cards: Angel investors, VCs, each with different terms and conditions
- Resources to Manage: Cash (obviously), Team tokens (hire developers, designers, marketers), Morale points (keep your team from burning out), Product development tokens (ship features to gain traction)
Win Conditions:
- First to raise Series B with positive unit economics, OR
- Highest valuation after 12 rounds (quarters), OR
- Achieve profitability with 50+ employees
Special Bangalore Mechanics:
- Traffic Tax: Certain routes cost you extra turns (looking at you, Silk Board)
- Chai Break: Land on select spaces to recover morale points
- WeWork Wednesdays: Community events where players can form alliances
- Investor Gauntlet: Pitch rounds where you present to other players acting as VCs
- Pivot Power: Once per game, completely change your startup's direction
Sample Scenarios:
- "Your developer got a 2x offer from a FAANG. Pay ₹5L retention bonus or lose 2 product tokens"
- "You met an investor at a Koramangala cafe. Roll 6+ to schedule a meeting"
- "Traffic jam on Outer Ring Road. Miss your investor meeting. Lose one turn"
- "Your LinkedIn post went viral. Gain 3 marketing points"
- "Co-founder wants to relocate to Goa. Resolve or split equity"
Physical Components:
- Game board (map of Bangalore)
- Player tokens (different startup archetypes: SaaS, D2C, Fintech, EdTech, etc.)
- Resource tokens (cash, team, morale chips)
- Three card decks (150+ unique cards)
- Dice (standard six-sided)
- Funding round tracker
- Player dashboards to manage resources
Expansion Packs (future):
- The Delhi Pack: Navigate government regulations and enterprise sales
- The Mumbai Pack: Bollywood partnerships and consumer market dynamics
- The Global Pack: International expansion challenges
Created By
Builder, tinkerer, and apparent game designer now.
I spend my days working on interesting problems in tech. Nights are for experiments like this. SiliconHalli came together in a creative sprint, and I'm excited to see where it goes next.
sauravtom.github.ioWant to Contribute?
This is a work in progress, and I'd love your input! Whether you want to collaborate on the board game, have feedback on the digital version, or just want to chat about startups and game design – I'm all ears!
Ways to contribute
- Game Design: Ideas for mechanics/scenarios?
- Playtesting: Break the prototype!
- Art & Design: Bring it to life visually.
- Writing: Flavor text & scenarios.
- Development: Improve code/build apps.
Reach out
Special Thanks
- The original Y Combinator idle game that sparked this idea
- Claude (Anthropic) for being an incredible creative partner
- The Bangalore startup community for being endlessly entertaining and inspiring
- Everyone who's played, shared feedback, and kept the energy going
"Let's build something fun together. Because if we're going to survive this startup journey, we might as well make a game out of it." 🚀☕🎲